3D Artist
“Combining creativity and coding”
About
I work on the full development pipeline, from modelling, texturing, and animating in Blender to assembling, wiring and programming in game engines. I especially love modelling architecture, towns, cities, putting together levels, and programming systems that make worlds feel alive and interactive.
My work

Weapon | Dagger

House

Weapon | Sword

Kalivek Stone

House

House